Niko Partners Forecast: Asia & MENA Gaming Market Hits $89B in 2025 — Key Trends & Growth looked at (2026)

Get ready to be amazed: The gaming industry in Asia and the Middle East is booming, and the numbers are even more impressive than we thought! But here's where it gets controversial... Could this rapid growth be a game-changer for the global market, or is it just a temporary spike? Let’s dive in.

Recent research from Niko Partners (https://nikopartners.com/asia-mena-market-model-2025-half-year-update/) reveals that the Asia and Middle East and North Africa (MENA) gaming markets are set to rake in a staggering $88.97 billion in revenue by 2025. That’s a 2.7% year-on-year increase and a 1.21% jump from the previously predicted $87.9 billion (https://www.gamesindustry.biz/asia-and-mena-games-market-generates-866bn-in-2024). So, what’s fueling this surge? According to Niko Partners, it’s all about the evergreen IP and cross-platform AAA experiences that are keeping players hooked on both PC and mobile devices. And this is the part most people miss... The rise in spending isn’t just about hardcore gamers—it’s also driven by improved regulatory conditions and a growing number of casual players willing to pay for their gaming experiences.

Here’s an interesting twist: Companies are now targeting underserved demographics, like women, which could unlock even more potential in these markets. Plus, the upcoming Nintendo Switch 2 and Grand Theft Auto 6 in 2026 are expected to give console gaming a significant boost. For context, in 2024, these regions generated $86.6 billion in gaming revenue, and by 2029, that number is projected to soar to $99.6 billion. Mind-blowing, right?

Now, let’s talk about the elephant in the room: China. It dominates the Asia and MENA market, accounting for a whopping 57.5% of total revenue. East Asia, including Korea and Japan, follows with 32.7%. But here’s the kicker—while India currently makes up just 1.2% of the region’s gaming spend, Niko Partners predicts it will be the fastest-growing market, with a compound annual growth rate (CAGR) of 12.9% between 2024 and 2029. That’s more than double the growth rate of the next biggest player in the MENA-3 (Egypt, Saudi Arabia, and the UAE).

When it comes to audience size, the numbers are equally fascinating. In 2025, an estimated 1.7 billion people in Asia and MENA will be gaming, matching 2024 figures. But by 2029, that number is expected to jump by 17% to 2 billion players. Once again, China leads the pack with 43.1% of the region’s audience, while India takes second place with over 500 million gamers in 2025—despite its small revenue share. And this is where it gets really interesting... India’s gaming audience is projected to grow at an 8.1% CAGR between 2024 and 2029, reaching over 700 million players by 2029. Could India become the next gaming powerhouse?

So, what do you think? Is the gaming industry in Asia and MENA on the brink of a revolution, or is this growth unsustainable? Let us know your thoughts in the comments below!

Niko Partners Forecast: Asia & MENA Gaming Market Hits $89B in 2025 — Key Trends & Growth looked at (2026)
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